
ARTISTIC APPROACH
My game design ensures that each game has unique gameplay elements, making it stand out in the market.

EXPERIENCE CENTERED DESIGN
I create game mechanics that express the core experience of the game, bringing the true sensation of its purpose.

REFINED GAMEPLAY
I have a critical eye for game feel, ensuring that every mechanic, is precise, responsive, and immersive.
MAIN PROJECTS
01
ROGUELITE
GENRE: ROGUELITE
ENGINE: UNREAL ENGINE 5
PLATFORMS: STEAM
RELEASE DATE: TO BE ANNOUNCED
ROLE: SENIOR GAME DESIGNER
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Combat Design: Balanced attacks (damage, debuffs, rate, range).
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Character & Enemy Stats: Defined core attributes and scaling.
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Game Economy: Designed items, rarities, pricing, and drops.
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Loot Systems: Defined reward loops and drop logic.
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Wave Progression: Structured enemy waves and difficulty pacing.
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Run Structure: Designed spawn timing and in-run events.
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Events & Goals: Implemented missions and achievements.
02
ADVENTURE
GENRE: ACTION ADVENTURE
ENGINE: UNREAL ENGINE 4
PLATFORMS: PS5, X BOX, NINTENDO SWITCH, STEAM
RELEASE DATE: DECEMBER 2024
ROLE: SENIOR GAME DESIGNER
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Created the Game Design Document, defining the game's rules
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Designed Ladybug and Cat Noir’s gameplay mechanics
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Defined and balanced enemy behaviors, adjusting parameters and states
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Developed and balanced the economy
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Built level blockings and mentored three game designers
03
ADVENTURE
GENRE: ACTION ADVENTURE
ENGINE: UNREAL ENGINE 4
PLATFORMS: PS5, X BOX, NINTENDO SWITCH, STEAM
RELEASE DATE: NOVEMBER 2023
ROLE: SENIOR GAME DESIGNER
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Tested and adjusted mechanics for the playable character
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Designed puzzles, setting their pacing and difficulty
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Developed guitar and dance minigames
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Managed the game's economy by balancing collectible distribution
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Created level design blocking for four semi-open world platform levels
WORKS SUMMARY
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Work with mundial popular brands, like Miraculous and Trolls
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More than 12 games created
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7+ years of game industry experience
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Develop different types of game genres
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Experience with AA games
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Softwares expertise (Adobe, UE5, Unity, DOCs)
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Multi talent, having abilities with narrative, programming, 3D, animation

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